Marvin, Mimic Omicida

Variations : 1

Parts

Marvin, Mimic Omicida

Creatura Artefatto Leggendaria — Giocattolo
2 / 2
Marvin, Mimic Omicida ha tutte le abilità attivate delle creature che controlli che non hanno lo stesso nome di questa creatura.

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2024-09-20

Once one of Marvin's abilities has been activated, it doesn't matter if the other creature you control with that ability leaves the battlefield; the ability still resolves.

 

2024-09-20

If an activated ability of a creature you control that doesn't have the same name as Marvin references the card it's printed on by name, treat Marvin's version of that ability as though it referenced Marvin instead. For example, say you control Marvin as well as Floodpits Drowner (which has the ability ", : Shuffle Floodpits Drowner and target creature with a stun counter on it into their owners' libraries."). You would treat Marvin's version of the ability as though it said ", : Shuffle Marvin, Murderous Mimic and target creature with a stun counter on it into their owners' libraries."

 

2024-09-20

Marvin gains only activated abilities. It doesn't gain triggered abilities or static abilities. Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords are activated abilities and may have colons in their reminder text.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings