Estampida de alces

Variations

Parts

Estampida de alces

Criatura — Alce
5 / 5
Formidable — Siempre que la Estampida de alces ataque, si las criaturas que controlas tienen una fuerza total de 8 o más, las criaturas que controlas ganan la habilidad de arrollar hasta el final del turno.

 

Los Atarka no solo los utilizan como comida, sino también para despejar el camino de nieve, árboles y ejércitos enemigos.

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pauper
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Paupercommander
Not Legal
Predh
Future
Alchemy
Standard
Oldschool
Premodern
Standardbrawl

Rulings

2015-02-25

Other formidable abilities are triggered abilities with an “intervening ‘if’” clause. Such abilities check the total power of creatures you control twice: once at the appropriate time to see if the ability will trigger, and again as the ability tries to resolve. If, at that time, the total power of creatures you control is no longer 8 or greater, the ability will have no effect.

 

2015-02-25

If you control a creature with power less than 0, use its actual power when calculating the total power of creatures you control. For example, if you control three creatures with powers 4, 5, and -2, the total power of creatures you control is 7.

 

2015-02-25

Some formidable abilities are activated abilities that require creatures you control to have total power 8 or greater. Once you activate these abilities, it doesn’t matter what happens to the total power of creatures you control.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings