Dragons of Tarkir (dtk) | ||
#173 ⸱ Rare ⸱ French |
![]() Variations— Parts— | Formation d'assautChaque créature que vous contrôlez attribue un nombre de blessures de combat égal à son endurance à la place de sa force.
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Penny Pioneer Timeless Vintage RulingsFor example, a 2/3 creature will assign 3 combat damage rather than 2.
Assault Formation’s first ability doesn’t actually change any creature’s power. It changes only the amount of combat damage it assigns. All other rules and effects that check power or toughness use the real values. For example, Hunt the Weak won’t cause a creature to fight with its toughness.
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