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Explorer Anthology 3 (ea3)

#13 ⸱ Uncommon ⸱ English
Orzhov Charm

Variations

Parts

Orzhov Charm

Instant
Choose one —
• Return target creature you control and all Auras you control attached to it to their owner's hand.
• Destroy target creature and you lose life equal to its toughness.
• Return target creature card with mana value 1 or less from your graveyard to the battlefield.

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2013-01-24

If you choose the second mode, you’ll lose life equal to the creature’s toughness when it was last on the battlefield.

 

2013-01-24

If you choose the first mode, any Aura controlled by another player attached to the creature will be put into its owner’s graveyard as a state-based action after the creature leaves the battlefield.

 

2013-01-24

Orzhov Charm’s first mode doesn’t target any of the Auras attached to the target creature.

 

2013-01-24

For each of the modes, if the target creature or creature card is an illegal target when Orzhov Charm tries to resolve, it won’t resolve and none of its effects will happen.

 

2013-07-01

If you choose the second mode, and Orzhov Charm resolves but the creature isn’t destroyed (perhaps because it has indestructible or it regenerates), you’ll still lose life equal to the creature’s toughness.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
RNA Guild Kit$0.33
Gatecrash$0.90

Pricing data provided by TCGPlayer