Bezaubernder Prinz

Variations

Parts

Bezaubernder Prinz

Kreatur — Mensch, Adliger
2 / 2
Wenn der Bezaubernde Prinz ins Spiel kommt, bestimme eines —
• Hellsicht 2.
• Du erhältst 3 Lebenspunkte dazu.
• Schicke eine andere Kreatur deiner Wahl, die du besitzt, ins Exil. Bringe sie zu Beginn des nächsten Endsegments unter deiner Kontrolle ins Spiel zurück.

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2019-10-04

Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. Once the exiled creature returns, it's considered a new object with no relation to the object that it was.

 

2019-10-04

Charming Prince's third mode can target any creature you own, including those another player controls.

 

2019-10-04

If a token is exiled this way, it will cease to exist and won't return to the battlefield.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings