Wintermoor Commander

Variations

Parts

Wintermoor Commander

Creature — Human Knight
2 / *
Deathtouch
Wintermoor Commander's toughness is equal to the number of Knights you control.
Whenever this creature attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Timeless
Vintage

Rulings

2019-10-04

As long as Wintermoor Commander is on the battlefield, its ability will count itself, so it'll be at least 2/1.

 

2019-10-04

Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to Wintermoor Commander may become lethal if Knights you control leave the battlefield during that turn.

 

2019-10-04

The ability that defines Wintermoor Commander's toughness works in all zones, not just the battlefield.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.20
High$2.09
Market$0.11
Direct Low
Buy at TCGPlayer

Other Printings

 NormalFoil
March of the Machine Commander$0.10

Pricing data provided by TCGPlayer