Fatalité prédite

Variations

Parts

Fatalité prédite

Enchantement
Au début de l'entretien de chaque joueur, ce joueur sacrifie un permanent non-jeton, non-terrain. Si ce joueur ne peut pas le faire, il se défausse d'une carte, il perd 2 points de vie, vous piochez une carte, vous gagnez 2 points de vie, vous créez un jeton de créature 2/2 blanche Chevalier avec la vigilance, puis vous sacrifiez la Fatalité prédite.

 

La mort arrive toujours à ses fins.

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Penny
Pioneer
Timeless
Vintage

Rulings

2019-10-04

If Doom Foretold leaves the battlefield or changes control while its ability is on the stack, its effect still happens. You just won't be able to sacrifice it if instructed to do so.

 

2019-10-04

If the player can sacrifice a nonland, nontoken permanent, that player must do so. They can't choose to rush toward their doom.

 

2019-10-04

During your upkeep, you can sacrifice Doom Foretold for its own ability.

 

2019-10-04

If the player is unable to sacrifice a permanent and is unable to discard a card, they still lose 2 life, and the rest of Doom Foretold's effects happen.

 

2019-10-04

In a Two-Headed Giant game, Doom Foretold's ability triggers twice during a team's upkeep. In any order you'd like, each of those players has to sacrifice a permanent. The full consequences happen if that player can't, even if you sacrifice Doom Foretold as the first triggered ability is resolving.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings