Grand serpent de Lochmere

Variations

Parts

Grand serpent de Lochmere

Créature — grand serpent
7 / 7
Flash
, sacrifiez une île : Le Grand serpent de Lochmere ne peut pas être bloqué ce tour-ci.
, sacrifiez un marais : Vous gagnez 1 point de vie et vous piochez une carte.
: Exilez cinq cartes ciblées depuis le cimetière d'un adversaire. Renvoyez le Grand serpent de Lochmere depuis votre cimetière dans votre main. N'activez cette capacité que lorsque vous pourriez lancer un rituel.

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Penny
Pioneer
Timeless
Vintage

Rulings

2019-10-04

You can't activate Lochmere Serpent's last ability without targeting five cards in a single opponent's graveyard.

 

2019-10-04

An Island is a land with the subtype Island, not any land that could produce blue mana. For example, Mystic Sanctuary is an Island, but Castle Vantress isn't. Similarly, a Swamp is a land with the subtype Swamp, not any land that could produce black mana.

 

2019-10-04

If up to four of the target cards are illegal targets by the time Lochmere Serpent's last ability resolves, the remaining legal targets are exiled and Lochmere Serpent is returned to your hand.

 

2019-10-04

If each target card is an illegal target by the time Lochmere Serpent's last ability resolves, the entire ability won't resolve. Lochmere Serpent won't be returned.

 

2019-10-04

Activating Lochmere Serpent's first activated ability after it has become blocked won't cause it to become unblocked.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings