Ulrich de la Krallenhorde
Créature légendaire : humain et loup-garou
4 / 4
À chaque fois que cette créature arrive sur le champ de bataille ou se transforme en Ulrich de la Krallenhorde, la créature ciblée gagne +4/+4 jusqu'à la fin du tour.
Au début de chaque entretien, si aucun sort n'a été lancé au tour précédent, transformez Ulrich de la Krallenhorde.
Créature légendaire : - loup-garou
6 / 6
À chaque fois que cette créature se transforme en Ulrich, alpha incontesté, vous pouvez faire qu'elle se batte contre une créature non-Loup-garou ciblée que vous ne contrôlez pas.
Au début de chaque entretien, si un joueur a lancé au moins deux sorts au tour précédent, transformez Ulrich, alpha incontesté.
If Ulrich is no longer on the battlefield as Ulrich, Uncontested Alpha's first ability resolves, the targeted creature won't deal or be dealt damage.
You choose the target of the Ulrich, Uncontested Alpha's first ability as it goes on the stack, but you choose whether or not to fight as that ability resolves.
Ulrich, Uncontested Alpha's last ability only triggers if a single player has cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
If the targeted creature is an illegal target when Ulrich, Uncontested Alpha's first ability tries to resolve, the ability doesn't resolve.