Edge of Eternities (eoe)

#9 ⸱ Mythic ⸱ English
Cosmogrand Zenith

Variations : 1

Parts : 2

Cosmogrand Zenith

Creature — Human Soldier
2 / 4
Whenever you cast your second spell each turn, choose one —
• Create two 1/1 white Human Soldier creature tokens.
• Put a +1/+1 counter on each creature you control.

 

Cosmogrands of the Celestial Palatinate always seek to expand their grip on the Edge.

 

 

 

Legalities

Legal
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Standard
Standardbrawl
Timeless
Vintage
Not Legal
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern

Rulings

2025-07-25

Cosmogrand Zenith’s ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack without resolving. Notably, if your second spell is a creature spell and you choose the second mode for Cosmogrand Zenith’s ability, the resulting creature from that spell won’t get a +1/+1 counter.

 

2025-07-25

Cosmogrand Zenith’s ability will count any spells you’ve cast this turn, which may include Cosmogrand Zenith itself. It doesn’t matter if the other spells resolved, didn’t resolve, were countered, or are still on the stack.

 

Market Pricing

 NormalFoil
Low$4.00
Median$6.50
High$1,005.76
Market$5.86
Direct Low$7.26
Buy at TCGPlayer

Printings

 NormalFoil
Edge of Eternities$7.90
Edge of Eternities$5.86
Edge of Eternities Promos
Edge of Eternities Promos$13.45

Pricing data provided by TCGPlayer