Final Fantasy Commander (fic) | ||
| #128 ⸱ Rare ⸱ Japanese | ||
![]() Variations : 1Parts— | ギミックアーム、キャノンボール装備しているクリーチャーは基本のパワーとタフネスが7/7であり、パワーが2以下であるクリーチャーにはブロックされない。 伝説のクリーチャーに装備 装備
LegalitiesLegal Duel Legacy Vintage Commander Oathbreaker Not Legal Brawl Penny Predh Future Modern Pauper Alchemy Pioneer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsWrecking Ball Arm overwrites all previous effects that set the creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply afterward will overwrite this effect.
Once a creature equipped with Wrecking Ball Arm has been blocked, changing the blocking creature's power to 2 or less won't cause the creature to become unblocked.
Effects that modify the creature's power and/or toughness without setting base power and/or toughness will apply to the creature no matter when they started to take effect. The same is true for counters that change its power and/or toughness and effects that switch its power and toughness.
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