Final Fantasy (fin) | ||
#521 ⸱ Rare ⸱ English |
![]() Variations— Parts : 3 | Dion, Bahamut's Dominant3 / 3 Dragonfire Dive — During your turn, Dion and other Knights you control have flying. When Dion enters, create a 2/2 white Knight creature token.
Bahamut, Warden of Light5 / 5 (As this Saga enters and after your draw step, add a lore counter.) I, II — Wings of Light — Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn. III — Gigaflare — Destroy target permanent. Exile Bahamut, then return it to the battlefield (front face up). Flying
LegalitiesNot Legal Alchemy Oldschool Pauper Paupercommander Penny Predh Premodern Legal Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Pioneer Standard Standardbrawl Timeless Vintage Rulings— | Market Pricing
Other Printings— |