Final Fantasy (fin) | ||
| #108 ⸱ Rare ⸱ French | ||
![]() Variations— Parts— | Lames de ninjaChoix de job La créature équipée gagne +1/+1, est un ninja en plus de ses autres types et a « À chaque fois que cette créature inflige des blessures de combat à un joueur, piochez une carte, puis défaussez-vous d'une carte. Ce joueur perd un nombre de points de vie égal à la valeur de mana de la carte défaussée. » Mutsunokami — Équipement
LegalitiesLegal Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Penny Pioneer Standard Standardbrawl Timeless Vintage Not Legal Oldschool Pauper Paupercommander Predh Premodern RulingsYou may pay the Equipment's equip cost as normal to move it from the Hero token to another creature you control.
If the Hero token is destroyed, the Equipment stays on the battlefield.
The Hero token enters as a 1/1 creature, then the Equipment becomes attached to it. Abilities that trigger when a creature enters the battlefield see that a 1/1 creature entered the battlefield.
If the job select ability causes two Hero tokens to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to only one of them.
If the discarded card has
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