Final Fantasy (fin)

#197 ⸱ Uncommon ⸱ Italian
Cavalcare lo Shoopuf

Variations

Parts

Cavalcare lo Shoopuf

Terraferma — Ogniqualvolta una terra che controlli entra, metti un segnalino +1/+1 su una creatura bersaglio che controlli.
: Questo incantesimo diventa una creatura Bestia 7/7 in aggiunta ai suoi altri tipi.

 

"Sali sullo shoopuf! Tutti in groppa!"

 

 

 

Legalities

Legal
Duel
Brawl
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Penny
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2025-06-06

Ride the Shoopuf's last ability doesn't have a duration. Once it resolves, it will remain in effect until the game ends, Ride the Shoopuf's leaves the battlefield, or some subsequent effect changes its characteristics, whichever comes first.

 

2025-06-06

If Ride the Shoopuf becomes a creature but you haven't controlled it continuously since your most recent turn began, you won't be able to attack with it that turn.

 

2025-07-25

A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

 

2025-07-25

Whenever a land you control enters, each landfall ability of permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve. As a result, you can have those abilities resolve in the order of your choosing.

 

2025-07-25

A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Final Fantasy