Final Fantasy (fin) | ||
| #265 ⸱ Common ⸱ Japanese | ||
![]() Variations— Parts— | 「モンク」の拳ジョブ選択(この装備品が戦場に出たとき、無色の1/1の英雄・クリーチャー・トークン1体を生成し、その後、これをそれにつける。) 装備しているクリーチャーは+1/+0の修整を受け、他のタイプに加えてモンクである。 装備
LegalitiesLegal Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Vintage Not Legal Oldschool Penny Predh Premodern RulingsYou may pay the Equipment's equip cost as normal to move it from the Hero token to another creature you control.
If the job select ability causes two Hero tokens to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to only one of them.
If the Hero token is destroyed, the Equipment stays on the battlefield.
The Hero token enters as a 1/1 creature, then the Equipment becomes attached to it. Abilities that trigger when a creature enters the battlefield see that a 1/1 creature entered the battlefield.
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