Final Fantasy (fin) | ||
| #403 ⸱ Rare ⸱ Japanese | ||
![]() Variations : 3Parts— | 異邦の詩人1 / 3 あなたがコントロールしているすべての土地はアンタップ状態で戦場に出る。 究極幻想 ― あなたのターンの戦闘の開始時に、あなたが5つ以上の街をコントロールしている場合、すべての色である2/2のエレメンタル・クリーチャー・トークン1体を生成する。
LegalitiesLegal Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Penny Pioneer Standard Standardbrawl Timeless Vintage Not Legal Oldschool Pauper Paupercommander Predh Premodern RulingsThe Wandering Minstrel's second ability checks at the moment it would trigger to see if you control five or more Towns. If you don't, the ability won't trigger at all. If it does trigger, the ability will check again as it tries to resolve. If you don't control five or more Towns at that time, the ability won't resolve and none of its effects will happen.
If The Wandering Minstrel would enter the battlefield at the same time a land you control would enter the battlefield tapped, that land still enters the battlefield tapped.
The value of X is calculated only once, as The Wandering Minstrel's last ability resolves.
If a land has an ability that says it enters the battlefield tapped, you choose the order in which that ability's effect and The Wandering Minstrel's effect apply. This means you can choose to have the land enter tapped or untapped. If a land you control is simply put onto the battlefield tapped without a replacement effect being applied, it always enters untapped if you control The Wandering Minstrel.
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