Fate Reforged (frf) | ||
#94 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | Break Through the Line
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Penny Predh Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Pioneer Vintage RulingsIf the creature’s power is greater than 2 as the activated ability tries to resolve, the ability won’t resolve and none of its effects will happen. However, if the creature’s power is raised above 2 after the ability resolves, it will still have haste and can’t be blocked that turn.
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