궁전 공성

Variations

Parts

궁전 공성

부여마법
궁전 공성이 전장에 들어오면서, 칸 또는 용을 선택한다.
• 칸 — 당신의 유지단 시작에, 당신의 무덤에 있는 생물 카드를 목표로 정한다. 그 카드를 당신의 손으로 되돌린다.
• 용 — 당신의 유지단 시작에, 각 상대는 생명 2점을 잃고 당신은 생명 2점을 얻는다.

 

 

 

Legalities

Legal
Duel
Penny
Legacy
Modern
Pioneer
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Predh
Future
Pauper
Alchemy
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2014-11-24

Each of the last two abilities is linked to the first ability. They each refer only to the choice made as a result of the first ability. If a permanent enters the battlefield as a copy of one of the Sieges, its controller will make a new choice for that Siege. Which ability the copy has won’t depend on the choice made for the original permanent.

 

2014-11-24

The words “Khans” and “Dragons” are anchor words, connecting your choice to the appropriate ability. Anchor words are a new rules concept. “[Anchor word] — [Ability]” means “As long as you chose [anchor word] as this permanent entered the battlefield, this permanent has [ability].” Notably, the anchor word “Dragons” has no connection to the creature type Dragon.

 

2014-11-24

Each Siege will have one of the two listed abilities, depending on your choice as it enters the battlefield.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings