Game Night: Free-for-All (gn3)

#115 ⸱ Uncommon ⸱ English
Colossus Hammer

Variations

Parts

Colossus Hammer

Artifact — Equipment
Equipped creature gets +10/+10 and loses flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

 

"There's only one way to be sure it's really dead."

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2019-07-12

Colossus Hammer can be attached to a creature that didn't have flying to begin with. It just won't lose flying.

 

2019-07-12

If an ability of the equipped creature states that it has flying "as long as" a particular condition is true, that condition becoming true will not cause that creature to gain flying. For example, if the equipped creature "has flying as long as it's attacking," it will not gain flying, even if it attacks after Colossus Hammer becomes attached to it.

 

2019-07-12

If the equipped creature gains flying after Colossus Hammer became attached to it, it will keep flying.

 

Market Pricing

 NormalFoil
Low$2.54
Median$3.58
High$9.99
Market$3.51
Direct Low$3.56
Buy at TCGPlayer

Other Printings

 NormalFoil
Final Fantasy Commander$1.61
The Lost Caverns of Ixalan Commander$20.52
Forgotten Realms Commander$2.66
Secret Lair Drop
Secret Lair Drop$17.72
Core Set 2020$7.22

Pricing data provided by TCGPlayer