Game Night: Free-for-All (gn3)

#105 ⸱ Common ⸱ Japanese
強行突破

Variations

Parts

強行突破

インスタント
あなたがコントロールしているクリーチャー1体と、あなたがコントロールしていないクリーチャー1体を対象とする。その前者はその後者に、自身のパワーに等しい点数のダメージを与える。その前者がトランプルを持っているなら、余剰のダメージを、代わりにそのクリーチャーのコントローラーに与える。

 

「衛生兵を呼んでくれ!石工もだ!」 ――ドラニスの商人、ウィロン

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pauper
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Paupercommander
Not Legal
Penny
Predh
Future
Alchemy
Standard
Oldschool
Premodern
Standardbrawl

Rulings

2020-04-17

Once you’ve determined how much damage is excess, the creature you control simultaneously deals damage to the creature and to its controller. This damage may be modified by replacement or prevention effects.

 

2020-04-17

If either creature is an illegal target as Ram Through tries to resolve, the creature you control won’t deal damage to any creature or player.

 

2020-04-17

Excess damage caused by a spell or ability is similar to how combat damage from a creature with trample is handled. Start with the amount of damage being dealt to the creature and determine what is “lethal.” This is the creature’s toughness minus the amount of damage that it already has marked on it, but ignoring any replacement or prevention effects that will modify this damage. Also ignore whether the creature has an ability such as indestructible that will result in it not being destroyed by this damage.

 

2020-04-17

If the target creature you control has deathtouch, 1 damage from it is lethal.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Commander Masters
Jumpstart 2022
Ikoria: Lair of Behemoths