Criatura — Espíritu
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Defensor (Esta criatura no puede atacar.)
Siempre que las Almas de los inocentes reciban daño de combate, ganas esa cantidad de vida y el jugador atacante pierde esa cantidad de vida.
If Souls of the Faultless is dealt combat damage in a Two-Headed Giant game, you may choose either member of the attacking team as the player who will lose life. The player you choose doesn't have to be the controller of a creature that dealt damage to Souls of the Faultless.
If Souls of the Faultless somehow attacks and is dealt combat damage, you will both gain and lose life when its ability resolves.