Hydroform

Variations

Parts

Hydroform

Instant
Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.

 

"While the sea may be our home, the sky is our destiny." —Prime Speaker Zegana

 

 

 

Legalities

Legal
Duel
Penny
Legacy
Modern
Pauper
Pioneer
Vintage
Commander
Oathbreaker
Paupercommander
Not Legal
Brawl
Predh
Future
Alchemy
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl

Rulings

2013-01-24

Hydroform doesn’t affect the land’s name or any other types, subtypes, or supertypes (such as basic or legendary) the land may have. The land will also keep any abilities it had.

 

2013-01-24

Effects that modify power and/or toughness but don’t set them to a specific value (like the one created by Giant Growth), power/toughness changes from counters, and effects that switch a creature’s power and toughness will continue to apply. This may happen if the land was already a creature when Hydroform resolved.

 

2013-01-24

If the target land hasn’t been under its controller’s control continuously since the beginning of their most recent turn, that land won’t be able to attack and its abilities won’t be able to be activated. In most cases, that means it will no longer be able to be tapped for mana that turn.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.20
High$8.00
Market$0.04
Direct Low
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Other Printings