生物~灵俑/僧侣
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折磨2(每当此生物被阻挡时,防御牌手失去2点生命。)
每当逆言永生者攻击且未受阻挡时,抓一张牌。
An ability that triggers when something "attacks and isn't blocked" triggers in the declare blockers step after blockers are declared if (1) that creature is attacking and (2) no creatures are declared to block it. It will trigger even if that creature was put onto the battlefield attacking rather than having been declared as an attacker in the declare attackers step.
Afflict resolves before combat damage is dealt. If this loss of life brings a player to 0 life or less, that player loses the game immediately. A blocking creature with lifelink won't deal combat damage in time to save that player.
Afflict causes the defending player to lose life; it's not damage or combat damage.
If multiple creatures block a creature with afflict, afflict triggers only once.
If a creature is attacking a planeswalker, that planeswalker's controller is the defending player. If a creature is attacking a battle, that battle's protector is the defending player.