Ikoria: Lair of Behemoths (iko) | ||
#224 ⸱ Rare ⸱ German |
![]() Variations— Parts— | Kaheera, Behüter der Verlassenen3 / 2 Gefährte — Jede Kreaturenkarte in deinem Startdeck ist eine Katze-, Elementarwesen-, Nachtmahr-, Dinosaurier- oder Bestie-Karte. (Falls du diese Karte als deinen Gefährten erwählt hast, kannst du sie einmal von außerhalb der Partie wirken.) Wachsamkeit Jede andere Kreatur, die du kontrollierst, die eine Katze, ein Elementarwesen, ein Nachtmahr, ein Dinosaurier oder eine Bestie ist, erhält +1/+1 und hat Wachsamkeit.
LegalitiesLegal Duel Brawl Penny Legacy Modern Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Not Legal Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsBefore shuffling your deck to become your library, you may reveal one card from outside the game to be your companion if your starting deck meets the requirements of the companion ability. You can't reveal more than one. It remains revealed outside the game as the game begins.
You may have one companion in the Commander variant. Your deck, including your commander, must meet its companion requirement. Your companion is not one of your one hundred cards.
The requirements of the companion ability apply only to your starting deck. They do not apply to your sideboard.
If more than one player wishes to reveal a companion, the starting player does so first, and players proceed in turn order. Once a player has chosen not to reveal a companion, that player can't change their mind.
The companion's other abilities apply only if the creature is on the battlefield. They have no effect while the companion is outside the game.
Paying
A creature that's more than one of the five types gets +1/+1 only once from Kaheera's last ability.
The companion ability has no effect if the card is in your starting deck and creates no restriction on putting a card with a companion ability into your starting deck. For example, Zirda may be in your starting deck even if your other permanent cards don't all have activated abilities.
If you reveal a companion outside the game, for as long as it remains there, you may pay
Creature cards in your deck may be a mix of the five creature types that Kaheera cares about. They may also have additional types, as long as each creature card is at least one of those five. Noncreature cards may have any subtypes.
Your companion begins the game outside the game. In tournament play, this means your sideboard. In casual play, it's simply a card you own that's not in your starting deck.
Once you put your companion into your hand, it behaves like any other card you’ve brought into the game. For example, if it’s countered or destroyed, it’s put into your graveyard, remaining in the game.
Paying
If you reveal a companion outside the game, for as long as it remains there, you may pay
Wizards of the Coast has issued functional errata for the Companion mechanic. Instead of casting companions from outside the game: Once per game, any time you could cast a sorcery (during your main phase when the stack is empty), you can pay
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