Invasion (inv) | ||
| #171 ⸱ Rare ⸱ Japanese | ||
![]() Variations— Parts— | 立つか転ぶかAt the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn.
LegalitiesNot Legal Alchemy Brawl Future Gladiator Historic Modern Oldschool Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Legal Commander Duel Legacy Oathbreaker Penny Predh Premodern Vintage Rulings— | Market Pricing
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