Innistrad (isd) | ||
#15 ⸱ Uncommon ⸱ Japanese |
![]() Variations— Parts— | 悪鬼の狩人1 / 3 悪鬼の狩人が戦場に出たとき、他のクリーチャー1体を対象とする。あなたはそれを追放してもよい。 悪鬼の狩人が戦場を離れたとき、その追放されたカードをオーナーのコントロール下で戦場に戻す。
LegalitiesLegal Duel Brawl Penny Legacy Modern Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Predh Future Pauper Alchemy Pioneer Explorer Standard Oldschool Premodern Standardbrawl Paupercommander RulingsIf Fiend Hunter leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and exile the target creature indefinitely. This is different from abilities on other cards that exile a permanent "until" something happens.
Once the exiled creature returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
If a token is exiled this way, it won't return to the battlefield.
In a multiplayer game, if you lose the game, the creature exiled with Fiend Hunter remains exiled indefinitely. This is also different from abilities on other cards that exile a permanent "until" something happens.
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