Jumpstart 2022 (j22)

#411 ⸱ Common ⸱ English
Epicure of Blood

Variations

Parts

Epicure of Blood

Creature — Vampire
4 / 4
Whenever you gain life, each opponent loses 1 life.

 

"Fleshy, with just a hint of leather. A fine vintage."

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Penny
Pioneer
Timeless
Vintage

Rulings

2019-07-12

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Epicure of Blood's ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

 

2019-07-12

In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.

 

2019-07-12

The ability of Epicure of Blood triggers just once for each life-gaining event, whether it's 1 life from Impassioned Orator or 4 life from Dawning Angel. If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and the ability of Epicure of Blood triggers only once.

 

2019-07-12

In a Two-Headed Giant game, Epicure of Blood's ability causes the opposing team to lose 1 life twice.

 

Market Pricing

 NormalFoil
Low$0.06
Median$0.20
High$19.95
Market$0.12
Direct Low
Buy at TCGPlayer

Other Printings

 NormalFoil
Foundations Jumpstart$0.16
Commander 2021$0.12
The List$0.13
Core Set 2020$0.07
Core Set 2019$0.07

Pricing data provided by TCGPlayer