Jumpstart 2022 (j22)

#318 ⸱ Common ⸱ Spanish
Manto de mareas

Variations

Parts

Manto de mareas

Artefacto — Equipo
La criatura equipada obtiene +1/+2.
Siempre que robes tu segunda carta cada turno, anexa el Manto de mareas a la criatura objetivo que controlas.
Equipar . (: Anexa este Equipo a la criatura objetivo que controlas. Activa la habilidad de equipar como un conjuro.)

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Penny
Pioneer
Timeless
Vintage

Rulings

2019-10-04

If an effect instructs you to draw multiple cards, the ability triggers after you draw whichever is the second one for the turn. You choose a target (if any) for the ability after you've drawn and looked at all of the cards and finished resolving the spell or ability that caused you to draw them.

 

2019-10-04

The triggered ability can trigger only once each turn. It doesn't matter whether the permanent with that ability was on the battlefield when the first card was drawn. If it's not on the battlefield when the second card is drawn, the ability can't trigger at all that turn. It won't trigger when the third or fourth card is drawn.

 

2019-10-04

If the target creature is an illegal target by the time Mantle of Tides's triggered ability tries to resolve, the ability won't resolve. Mantle of Tides remains attached to what it was attached to or remains unattached if it wasn't attached.

 

2019-10-04

The triggered ability of Mantle of Tides can target the creature it's already attached to.

 

2019-10-04

If a spell or ability causes you to put cards into your hand without specifically using the word "draw," it's not a card drawn.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Throne of Eldraine