Alandra, soñadora celeste
Criatura legendaria — Hechicero tritón
2 / 4
Siempre que robes tu segunda carta cada turno, crea una ficha de criatura Draco azul 2/2 con la habilidad de volar.
Siempre que robes tu quinta carta cada turno, Alandra, soñadora celeste y los Dracos que controlas obtienen +X/+X cada uno hasta el final del turno, donde X es la cantidad de cartas en tu mano.
The same is true for the last ability and the fifth card drawn.
The first triggered ability can trigger only once each turn. It doesn't matter whether Alandra, Sky Dreamer was on the battlefield when the first card was drawn. If it's not on the battlefield when the second card is drawn, the ability can't trigger at all that turn. It won't trigger when the third or fourth card is drawn.
The value of X is locked in as the last ability resolves. The bonus it grants won't change after that point, even if the number of cards in your hand does.