Jumpstart 2022 (j22)

#723 ⸱ Common ⸱ Italian
Pugno Selvaggio

Variations

Parts

Pugno Selvaggio

Stregoneria
Una creatura bersaglio che controlli lotta con una creatura bersaglio che non controlli.
Ferocia — La creatura che controlli prende +2/+2 fino alla fine del turno prima di lottare se controlli una creatura con forza pari o superiore a 4. (Ogni creatura infligge all'altra danno pari alla propria forza.)

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Penny
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Pioneer
Timeless
Vintage

Rulings

2014-09-20

If either target is an illegal target when Savage Punch tries to resolve, neither creature will deal or be dealt damage.

 

2014-09-20

Ferocious abilities of instants and sorceries that don’t use the word “instead” will provide an additional effect if you control a creature with power 4 or greater as they resolve.

 

2014-09-20

Assuming the ferocious ability applies, if just the creature you control is an illegal target when Savage Punch tries to resolve, it won’t get +2/+2 until end of turn. If the creature you control is a legal target but the creature you don’t control isn’t, the creature you control will get +2/+2 until end of turn.

 

2014-09-20

Some ferocious abilities that appear on instants and sorceries use the word “instead.” These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects.

 

2014-09-20

You can’t cast Savage Punch unless you target both a creature you control and a creature you don’t control.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Khans of Tarkir