Foundations Jumpstart (j25) | ||
#534 ⸱ Common ⸱ German |
![]() Variations— Parts— | Zyklop-Elektromagier4 / 2 Wenn der Zyklop-Elektromagier ins Spiel kommt, fügt er einer Kreatur deiner Wahl, die ein Gegner kontrolliert, X Schadenspunkte zu, wobei X gleich der Anzahl an Spontanzauber- und Hexereikarten in deinem Friedhof ist.
LegalitiesLegal Duel Brawl Penny Legacy Modern Pauper Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsThe number of instant and sorcery cards in your graveyard is counted only as Cyclops Electromancer's ability resolves.
A split card that's both an instant and a sorcery is counted only once for Cyclops Electromancer's ability.
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