Foundations Jumpstart (j25) | ||
#163 ⸱ Uncommon ⸱ French |
![]() Variations— Parts— | Lionceau angélique1 / 1 À chaque fois que le Lionceau angélique devient la cible d'un sort ou d'une capacité pour la première fois à chaque tour, mettez un marqueur +1/+1 sur lui. Tant que le Lionceau angélique a au moins trois marqueurs +1/+1 sur lui, il a le vol.
LegalitiesLegal Duel Brawl Legacy Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Predh Future Modern Pauper Alchemy Pioneer Explorer Standard Oldschool Premodern Standardbrawl Paupercommander RulingsIf you create a copy of a spell on the stack and target Angelic Cub, Angelic Cub's first ability will trigger as long as it hasn't yet been the target of a spell or ability this turn.
If a spell or ability has one or more of its targets changed to Angelic Cub, Angelic Cub's first ability will trigger if it hasn't yet been the target of a spell or ability this turn.
Angelic Cub's first ability will resolve before the spell or ability that caused it to trigger.
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