Foundations Jumpstart (j25) | ||
#104 ⸱ Uncommon ⸱ Italian |
![]() Variations— Parts— | TenaciaLe creature che controlli prendono +1/+1 e hanno legame vitale fino alla fine del turno. STAPpa quelle creature. (Il danno inflitto da quelle creature ti fa anche guadagnare altrettanti punti vita.)
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Pioneer Timeless Vintage RulingsThe set of creatures affected by Tenacity is determined as the spell resolves. Creatures you begin to control later in the turn won't get +1/+1 or gain lifelink.
Multiple instances of lifelink on the same creature are redundant.
| Market Pricing
Other Printings
|