Foundations Jumpstart (j25) | ||
| #608 ⸱ Uncommon ⸱ Japanese | ||
![]() Variations— Parts— | 憤激解放クリーチャー1体を対象とする。ターン終了時まで、それのパワーを2倍にする。
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Gladiator Historic Legacy Modern Oathbreaker Penny Pioneer Timeless Vintage RulingsIf an effect instructs you to "double" a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply. If its power is negative, instead it gets -X/-0 where X is how far below 0 its power is. The value of X won't change if another effect alters the creature's power later in the turn.
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