Jumpstart (jmp) | ||
#151 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | Essence FluxExile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
LegalitiesNot Legal Alchemy Future Oldschool Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Pioneer Timeless Vintage RulingsEssence Flux checks whether the creature is a Spirit after it has returned from exile.
If a double-faced card is exiled, it will return with its front face up.
If a creature token is exiled, it ceases to exist. It won’t be returned to the battlefield.
Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
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