Journey into Nyx (jou) | ||
#12 ⸱ Mythic ⸱ German |
![]() Variations— Parts— | GottesheilDie ausgerüstete Kreatur erhält +3/+3. Immer wenn die ausgerüstete Kreatur eine oder mehrere Kreaturen blockt oder von einer oder mehreren Kreaturen geblockt wird, kannst du eine dieser Kreaturen ins Exil schicken. Gegner können keine Karten mit dem gleichen Namen wie Karten wirken, die mit Gottesheil ins Exil geschickt wurden. Ausrüsten
LegalitiesLegal Duel Brawl Legacy Modern Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsIf Godsend leaves the battlefield, and later another Godsend enters the battlefield, it is a new object (even if the two were represented by the same card). The new Godsend won't stop opponents from casting cards with the same name as cards exiled with the first one.
Godsend's triggered ability doesn't target any creature. You could exile a creature with protection from white, for example. You choose which creature to exile when the ability resolves.
Godsend's triggered ability will trigger only once no matter how many creatures the equipped creature blocks or becomes blocked by.
If Godsend exiles a land card (perhaps because it was turned into a creature and then blocked or was blocked by the equipped creature), opponents can still play land cards with the same name as the exiled card. Godsend stops only the casting of spells.
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