Kaldheim (khm) | ||
#379 ⸱ Uncommon ⸱ Spanish |
![]() Variations— Parts— | Armados y blindadosLos Vehículos que controlas se convierten en criaturas artefacto hasta el final del turno. Elige un Enano que controlas. Anéxale cualquier cantidad de Equipos que controlas.
LegalitiesLegal Duel Brawl Legacy Modern Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsYou can cast Armed and Armored even if you don't control any Vehicles or Dwarves. Whatever part of the effect that can happen does, and the rest is ignored.
The set of Vehicles affected by Armed and Armored is determined as the spell resolves. Vehicles you begin to control later in the turn won't automatically become creatures.
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