Kaldheim (khm)

#326 ⸱ Mythic ⸱ Italian
Koma, Serpe del Cosmo

Variations : 1

Parts

Koma, Serpe del Cosmo

Creatura Leggendaria — Serpe
6 / 6
Questa magia non può essere neutralizzata.
All'inizio di ogni mantenimento, crea una pedina creatura Serpe 3/3 blu chiamata Spira di Koma.
Sacrifica un'altra Serpe: Scegli uno —
• TAPpa un permanente bersaglio. Le sue abilità attivate non possono essere attivate in questo turno.
• Koma, Serpe del Cosmo ha indistruttibile fino alla fine del turno.

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2021-02-05

If you choose the first mode of Koma's activated ability, you can choose a permanent that's already tapped as the target. The effect stopping its activated abilities will still apply.

 

2021-02-05

Activated abilities contain a colon and appear in the form "[Cost]: [Effect]." Some keywords such as equip are activated abilities and will have colons in their reminder texts. Loyalty abilities of planeswalkers are also activated abilities.

 

2021-02-05

You can't sacrifice Koma itself to activate its last ability, but you can sacrifice any other Serpent you control, including Koma's Coil.

 

2021-02-05

A spell or ability that counters spells can still target Koma, Cosmos Serpent. When that spell or ability resolves, Koma won't be countered, but any additional effects of the countering spell or ability will still happen.

 

2021-02-05

The first mode of Koma's activated ability doesn't stop static abilities from affecting the game, and it doesn't stop triggered abilities from triggering. Unlike similar effects, it does stop mana abilities from being activated. Most activated abilities that produce mana as they resolve are mana abilities.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings