Kaldheim (khm) | ||
| #48 ⸱ Common ⸱ Portuguese | ||
![]() Variations— Parts— | Aprisionar o MonstroEncantar criatura Quando Aprisionar o Monstro entrar no campo de batalha, vire a criatura encantada. Ela causa dano igual ao seu poder a você. A criatura encantada não desvira durante a etapa de desvirar de seu controlador.
LegalitiesLegal Duel Brawl Legacy Modern Pauper Pioneer Vintage Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Penny Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsIf Bind the Monster is no longer on the battlefield as the enters-the-battlefield ability resolves, use the power of the creature it was last enchanting to determine how much damage is dealt. Damage is dealt even if that creature is also not on the battlefield at that time.
The enters-the-battlefield ability triggers even if the enchanted creature is already tapped. That creature will still deal damage to you.
Use the power of the enchanted creature as the enters-the-battlefield ability resolves to determine how much damage is dealt.
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