Kaladesh (kld) | ||
#87 ⸱ Common ⸱ English |
![]() Variations— Parts : 1 | Live FastYou draw two cards, lose 2 life, and get
LegalitiesLegal Duel Brawl Penny Legacy Modern Pauper Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsSome triggered abilities that state that you "may pay" a certain amount of
Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
Some spells and abilities that give you
Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
Some triggered abilities state that you "may pay" a certain amount of
If a spell or ability with one or more targets states that you "may pay" some amount of
If an effect says you get one or more
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