Kaladesh (kld) | ||
| #181 ⸱ Uncommon ⸱ Italian | ||
![]() Variations— Parts— | Potenza IngegnerizzataScegli uno — • Una creatura bersaglio prende +5/+5 e ha travolgere fino alla fine del turno. • Le creature che controlli prendono +2/+2 e hanno cautela fino alla fine del turno.
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Gladiator Historic Legacy Modern Oathbreaker Pioneer Timeless Vintage RulingsThe set of creatures affected by Engineered Might's second mode is determined as the spell resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won't get +2/+2 or gain vigilance.
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