Kaladesh (kld)

#10 ⸱ Uncommon ⸱ Korean
영사관 감시체계

Variations

Parts

영사관 감시체계

부여마법
영사관 감시체계가 전장에 들어올 때, 당신은 (에너지 카운터 네 개)를 얻는다.
를 지불한다: 당신이 선택한 원천이 이 턴에 당신에게 입히려는 모든 피해를 방지한다.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Pioneer
Vintage

Rulings

2016-09-20

If the chosen source would deal damage to you and one or more other players or permanents, only the damage that would be dealt to you is prevented.

 

2016-09-20

Consulate Surveillance's second ability doesn't target anything. You choose a source of damage as it resolves.

 

2016-09-20

If multiple prevention and/or replacement effects are trying to apply to the same damage, the player who would be dealt damage chooses the order in which to apply them.

 

2024-06-07

Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.

 

2024-06-07

Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.

 

2024-06-07

is the energy symbol. It represents one energy counter.

 

2024-06-07

If an effect says you get one or more , you get that many energy counters. To pay one or more , you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

 

2024-06-07

Some triggered abilities state that you "may pay" a certain amount of . You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of as the ability resolves.

 

2024-06-07

Some spells and abilities that give you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any .

 

2024-06-07

If a spell or ability with one or more targets states that you "may pay" some amount of , and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any even if you want to.

 

2024-06-07

Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)

 

2024-06-07

Some triggered abilities that state that you "may pay" a certain amount of describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings