Khans of Tarkir (ktk) | ||
#43 ⸱ Uncommon ⸱ Spanish |
![]() Variations— Parts— | Anciana jeskai1 / 2 Destreza. (Siempre que lances un hechizo que no sea de criatura, esta criatura obtiene +1/+1 hasta el final del turno.) Siempre que la Anciana jeskai haga daño de combate a un jugador, puedes robar una carta. Si lo haces, descarta una carta.
LegalitiesLegal Duel Brawl Penny Legacy Modern Pauper Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsProwess goes on the stack on top of the spell that caused it to trigger. It will resolve before that spell.
Any spell you cast that doesn't have the type creature will cause prowess to trigger. If a spell has multiple types, and one of those types is creature (such as an artifact creature), casting it won't cause prowess to trigger. Playing a land also won't cause prowess to trigger.
Once it triggers, prowess isn't connected to the spell that caused it to trigger. If that spell is countered, prowess will still resolve.
You draw a card and discard a card all while Jeskai Elder's ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
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