Khans of Tarkir (ktk) | ||
#97 ⸱ Uncommon ⸱ French |
![]() Variations— Parts— | Arc électriqueL'Arc électrique inflige 3 blessures réparties de la manière que vous choisissez entre une, deux ou trois cibles, créatures et/ou joueurs.
LegalitiesLegal Duel Brawl Predh Legacy Modern Pauper Pioneer Vintage Explorer Historic Timeless Commander Gladiator Premodern Oathbreaker Paupercommander Not Legal Penny Future Alchemy Standard Oldschool Standardbrawl RulingsYou choose how many targets Arc Lightning has and how the damage is divided as you cast the spell. Each target must receive at least 1 damage.
If some of the creatures are illegal targets as Arc Lightning tries to resolve, the original division of damage still applies but no damage is dealt to the illegal targets. If all targets are illegal, Arc Lightning doesn’t resolve.
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