Khans of Tarkir (ktk)

#214 ⸱ Mythic ⸱ Traditional Chinese
碎盔珠高

Variations

Parts

碎盔珠高

傳奇生物~半獸人/戰士
7 / 2
敏捷
碎盔珠高每次戰鬥若能攻擊,則必須攻擊。
只要是在你的回合中,碎盔珠高便具有不滅異能。
每當一個本回合中曾受到碎盔珠高傷害的生物死去時,在碎盔珠高上放置一個+1/+1指示物。

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2014-09-20

If Zurgo enters the battlefield before the combat phase, it will attack that turn if able. If it enters the battlefield after combat, it won't attack that turn and will usually be available to block on the following turn.

 

2014-09-20

If, during your declare attackers step, Zurgo is tapped or is affected by a spell or ability that says it can't attack, then it doesn't attack. If there's a cost associated with having Zurgo attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.

 

2014-09-20

Each time a creature dies, check whether Zurgo had dealt any damage to it at any time during that turn. If so, Zurgo's ability will trigger. It doesn't matter who controlled the creature or whose graveyard it went to.

 

2014-09-20

You still choose which player or planeswalker Zurgo Helmsmasher attacks.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings