Sorin, seigneur d'Innistrad

Variations

Parts

Sorin, seigneur d'Innistrad

Planeswalker légendaire — Sorin

+1 +1

+1 Créez un jeton de créature 1/1 noire Vampire avec le lien de vie.-2 : Vous gagnez un emblème avec « Les créatures que vous contrôlez gagnent +1/

+0. »-6 : Détruisez jusqu'à trois cibles, créatures et/ou autres planeswalkers. Renvoyez sur le champ de bataille, sous votre contrôle, chaque carte mise dans un cimetière de cette manière.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Vintage

Rulings

2011-01-22

You can target a token creature with Sorin, Lord of Innistrad's third ability, but it won't return to the battlefield.

 

2011-01-22

If Sorin, Lord of Innistrad somehow becomes a creature, it can be chosen as a target of its own third ability. If Sorin, Lord of Innistrad is still on the battlefield when that ability resolves, it will then destroy Sorin and return him to the battlefield under your control.

 

2011-01-22

If a creature with undying is destroyed by Sorin, Lord of Innistrad's third ability, the undying ability will trigger, but the creature will already have been returned to the battlefield by Sorin. The undying ability won't do anything when it resolves.

 

2011-01-22

The emblems are cumulative. If you get two of them, creatures you control will get +2/+0.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Dark Ascension