Samsagace l'Intrépide

Variations : 2

Parts

Samsagace l'Intrépide

Créature légendaire : halfelin et paysan
2 / 1
Flash
Quand Samsagace l'Intrépide arrive sur le champ de bataille, choisissez jusqu'à une carte de permanent ciblée dans votre cimetière qui y a été mise ce tour-ci depuis le champ de bataille. Renvoyez-la dans votre main. Puis l'Anneau vous tente.

 

 

 

Legalities

Not Legal
Alchemy
Explorer
Future
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Gladiator
Historic
Legacy
Modern
Oathbreaker
Timeless
Vintage

Rulings

2023-06-16

Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.

 

2023-06-16

The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.

 

2023-06-16

The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.

 

2023-06-16

Each player can have only one emblem named The Ring and only one Ring-bearer at a time.

 

2023-06-16

Each time the Ring tempts you, you must choose a creature if you control one.

 

2023-06-16

As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.

 

2023-06-16

If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings