黒の息

Variations

Parts

黒の息

ソーサリー
ターン終了時まで、対戦相手がコントロールしているすべてのクリーチャーは-1/-1の修整を受ける。指輪があなたを誘惑する。

 

「黒の息が吹くところ、死の影が這い出でる。」 ——古き詩

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pauper
Vintage
Historic
Timeless
Commander
Gladiator
Oathbreaker
Paupercommander
Not Legal
Penny
Predh
Future
Alchemy
Pioneer
Explorer
Standard
Oldschool
Premodern
Standardbrawl

Rulings

2023-06-16

Each time the Ring tempts you, you must choose a creature if you control one.

 

2023-06-16

Each player can have only one emblem named The Ring and only one Ring-bearer at a time.

 

2023-06-16

The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.

 

2023-06-16

As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.

 

2023-06-16

If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.

 

2023-06-16

Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.

 

2023-06-16

The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings