Magic 2010 (m10)

#200 ⸱ Mythic ⸱ Portuguese
Hidra Protéica

Variations

Parts

Hidra Protéica

Criatura — Hidra
0 / 0
Hidra Protéica entra no campo de batalha com X marcadores +1/+1 sobre ela.
Se algum dano seria causado a Hidra Protéica, previna aquele dano e remova dela uma quantidade igual de marcadores +1/+1.
Toda vez que um marcador +1/+1 for removido de Hidra Protéica, coloque dois marcadores +1/+1 sobre ela no início da etapa final.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Pioneer
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Predh
Vintage

Rulings

2009-10-01

Protean Hydra’s last ability triggers whenever a +1/+1 counter is removed from it for any reason, not just when a +1/+1 counter is removed by its second ability.

 

2009-10-01

All damage that would be dealt to Protean Hydra is prevented, even if it doesn’t have that many +1/+1 counters on it. This is true even if Protean Hydra has no +1/+1 counters on it at all (and is able to remain on the battlefield because some other effect is boosting its toughness). If the amount of damage that would be dealt to Protean Hydra is greater than the number of +1/+1 counters on it, all the +1/+1 counters on Protean Hydra are removed from it.

 

2009-10-01

If any +1/+1 counters are removed from Protean Hydra during the end step, its last ability will trigger and set up a delayed triggered ability that will trigger at the beginning of the next end step (which is near the end of the following turn).

 

2009-10-01

If multiple +1/+1 counters are removed from Protean Hydra at once, its last ability will trigger that many times.

 

2009-10-01

If unpreventable damage is dealt to Protean Hydra, the Hydra’s second ability will try to prevent it and fail (meaning that damage has its normal results), and it will also remove that many +1/+1 counters from Protean Hydra.

 

2009-10-01

If a -1/-1 counter is put on Protean Hydra while it has +1/+1 counters on it, that -1/-1 counter and a +1/+1 counter will be removed from it as a state-based action. This will cause Protean Hydra’s last ability to trigger.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Magic 2011