Magic 2011 (m11) | ||
| #121 ⸱ Common ⸱ German | ||
![]() Variations— Parts— | Verräterische TatÜbernimm die Kontrolle über eine Kreatur deiner Wahl bis zum Ende des Zuges. Enttappe diese Kreatur. Sie erhält Eile bis zum Ende des Zuges. (Sie kann in diesem Zug angreifen und
LegalitiesNot Legal Alchemy Future Oldschool Premodern Standard Standardbrawl Legal Brawl Commander Duel Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Penny Pioneer Predh Timeless Vintage RulingsAct of Treason can target any creature, even one that's untapped or one you already control.
Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it.
| Market Pricing
Printings
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||


















